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Gdev Freelancer builds HTML5 games that ship.

Custom HTML5 games, designed and built in GDevelop.

MY GAMES

Play what I've built

All 9 games
UP Plumb PLAYABLE Play

UP Plumb

UP PLUMB is a cinematic vertical space survival game about a lone explorer named Plumb who becomes trapped inside a mysterious fractured dimension after a failed deep-space experiment. With no way back and reality collapsing around him, Plumb discovers an ancient upward passage hidden between massive cosmic walls and floating debris.

Pick PLAYABLE Play

Pick

A slide-to-wall maze puzzle game. You roll a ball that keeps sliding in whatever direction you flick it until it hits a wall, and your goal each level is to sweep up every gold dot to open the exit portal in time to uncover what unfolds.

Zeno PLAYABLE Play

Zeno

A mysterious cosmic phenomenon known as The Rift suddenly appears near the edge of the solar system. Strange energy beings emerge from it and begin corrupting everything they touch.

Dash PLAYABLE Play

Dash

Enter a world of electric speed and perfect timing in Dash, a neon rhythm auto-runner where every jump, flip, and split-second decision matters. Your cube never stops moving. Your mission is simple: survive the course. Tap to jump over forged-steel spikes, spinning saw blades, riveted obstacles, and bottomless pits. Tap again in mid-air to perform a double jump, and hit glowing gravity pads to flip upside-down and race along the ceiling. Every move must be timed perfectly as the world pulses with energy and the speed continues to rise.

Beads PLAYABLE Play

Beads

BEADS is a premium mobile puzzle game inspired by the artistry, craftsmanship, and cultural heritage of Nigerian beadwork. The project transforms traditional bead design into a modern interactive entertainment experience, combining visually stunning 3D bead aesthetics with precision-based puzzle gameplay.

SHOWCASE

Screens & gameplay

Footage and screenshots straight out of the games.

Street walk game test

WORK WITH ME

Have a game in mind?

Tell me what you want built. We agree the scope on the platform, you get playable builds as it comes together, and you only mark the job done when it plays exactly how you wanted.